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- 1. Welcome!
- 2. Using Keyboard Shortcuts in Speos Labs
- 3. Display Characterization
- 3.1. Material Requirements
- 3.2. Files and Data
- 3.3. Data Sets Description
- 3.4. Characterization Process
- 3.4.1. Native Measurement
- 3.4.2. Labs Measurement
- 3.5. Results Analysis
- 4. Optical Property Editors
- 4.1. Surface Optical Property Editors
- 4.1.1. Overview
- 4.1.2. Optical Polished Surface
- 4.1.3. Perfect Mirror Surface
- 4.1.4. Unpolished Surface
- 4.1.5. Simple Scattering Surface Editor
- 4.1.6. Advanced Scattering Surface Editor
- 4.1.7. BSDF - BRDF - Anisotropic Surface Viewer
- 4.1.7.1. Using the BSDF - BRDF - Anisotropic Surface Viewer
- 4.1.7.2. Parameters of Scattering Surface
- 4.1.7.3. Simple BSDF Surface
- 4.1.7.4. Using the Theoretical Specular Peak
- 4.1.7.5. Anisotropic BSDF Surface
- 4.1.7.6. Structure of BRDF files
- 4.1.7.7. Anisotropic Scattering Surface
- 4.1.7.8. BSDF180 Surface
- 4.1.7.9. Performing a Measure Treatment
- 4.1.7.10. Exporting to Conoscopic Map
- 4.1.7.11. Converting a *.anisotropic File to Unpolished
- 4.1.7.12. Change Reflection or Transmission Spectrum
- 4.1.7.13. BSDF Generator
- 4.1.7.14. Interpolation Enhancement
- 4.1.8. Coated Surface
- 4.1.9. Polarizer Surface Editor
- 4.1.10. Retro Reflecting Surface Editor
- 4.1.11. DOE and Thin Lens Surface Editor
- 4.1.12. Grating Surface Editor
- 4.1.13. Fluorescent Surface Editor
- 4.1.14. Rough Mirror Surface Editor
- 4.1.15. View
- 4.1.16. Tools
- 4.1.17. Others Options
- 4.2. Spectrum Editor
- 4.3. User Material Editor
- 4.1. Surface Optical Property Editors
- 5. Labs
- 5.1. Photometric Calc
- 5.2. Virtual 3D Photometric Lab
- 5.3. Virtual Human Vision Lab
- 5.3.1. Using Virtual Human Vision Lab
- 5.3.2. Importing
- 5.3.3. Exporting
- 5.3.4. XML Template
- 5.3.5. Managing the Display
- 5.3.6. Reading Precision
- 5.3.7. Analyzing Colorimetric Data
- 5.3.8. Doing Color Management
- 5.3.9. Vision Parameters
- 5.3.10. Glare Effect
- 5.3.11. Unified Glare Rating
- 5.3.12. Doing Time Adaptation
- 5.3.13. Doing Analysis
- 5.3.14. Legibility and Visibility Analysis
- 5.3.15. Using Sunglasses / Colored Filter
- 5.3.16. Night Vision Goggles
- 5.3.17. Measures Analysis
- 5.3.18. Virtual Lighting Controller
- 5.3.19. Editing the Preferences
- 5.3.20. Managing the Filtering
- 5.4. Virtual Photometric Lab
- 5.4.1. Using the Virtual Photometric Lab
- 5.4.2. Importing and Exporting
- 5.4.3. Managing the Display
- 5.4.4. Reading Relative Standard Error
- 5.4.5. Analyzing Colorimetric Data
- 5.4.6. Measures Analysis
- 5.4.6.1. Making Measures Analysis
- 5.4.6.1.1. Managing an Area
- 5.4.6.1.2. Setting a Measure
- 5.4.6.1.3. Setting a Shape
- 5.4.6.1.4. Setting a Threshold
- 5.4.6.1.5. Setting a Magnitude
- 5.4.6.1.6. Setting an Operator
- 5.4.6.1.7. Applying a Rule
- 5.4.6.1.8. Applying a Global Rule
- 5.4.6.1.9. Operators and Functions for Global Rules
- 5.4.6.1.10. Exporting and Saving Data
- 5.4.6.2. Measurement Grid View
- 5.4.6.1. Making Measures Analysis
- 5.4.7. Regulations in Virtual Photometric Lab
- 5.4.8. Map Calculation
- 5.4.9. Maps Comparison
- 5.4.10. Virtual Lighting Controller
- 5.4.11. Unified Glare Rating
- 5.4.12. Using Sunglasses or Colored Filter
- 5.4.13. Night Vision Goggles
- 5.4.14. Editing the Preferences
- 5.4.15. Using the JVC HDR Projector
- 5.4.16. Managing the Filtering
- 5.5. Virtual Reality Lab
- 5.5.1. Virtual Reality Lab Icons
- 5.5.2. Hardware Configurations
- 5.5.3. Using Virtual Reality Lab
- 5.5.4. Exporting a View to Perform Measures
- 5.5.5. Fit Window to Content
- 5.5.6. Exporting the Current View
- 5.5.7. Exporting All Views
- 5.5.8. HMD Systems
- 5.5.9. Maximal Level Controller
- 5.5.10. Virtual Lighting Controller
- 5.5.11. Human Vision
- 5.5.12. Stereo Speos360
- 5.5.13. Saving Configuration Position
- 5.5.14. Creating an Immersive View
- 5.5.15. Creating an Observer View
- 5.5.16. Operations with Speos360 Files
- 5.5.17. Filtering
- 5.5.18. Virtual Reality Lab Management
- 5.5.19. MultiScreen
- 5.5.20. HDR Screens
- 5.5.21. Virtual Reality Peripheral Network
- 5.6. 3D Energy Density Lab
- 5.7. Virtual Lighting Animation Tool
- 5.7.1. Understanding the Virtual Lighting Animation Tool
- 5.7.2. Opening the Virtual Lighting Animation Tool
- 5.7.3. Opening a XMP Map
- 5.7.4. Setting the XMP Preferences
- 5.7.5. Exporting Virtual Lighting Animation Data
- 5.7.6. Editing the Timeline by Using the Animation Template
- 5.7.7. Editing the Timeline by Using the Timeline Event
- 5.7.8. Importing the Animation Template
- 5.7.9. Importing an Animation Project
- 5.7.10. Generating an Animation
- 5.8. Maps Overview
- 6. Viewers
- 6.1. Intensity Viewers
- 6.2. Ray File Tools
- 7. Preferences
- 8. Automation
- 9. Troubleshooting
- 9.1. Known Issues
- 9.1.1. Virtual Human Vision Lab
- 9.1.2. Virtual Photometric Lab
- 9.1.3. Virtual Reality Lab
- 9.1.4. Virtual 3D Photometric Lab
- 9.1.5. Optical Property Editors
- 9.1.6. 3D Energy Density Lab
- 9.1.7. BSDF - BRDF - Anisotropic Surface Viewer
- 9.1.8. Viewers
- 9.1.9. Miscellaneous
- 9.1.10. Wrong Interface Display on SIM2 HDR monitor for Virtual Reality Lab
- 9.1.11. Virtual Reality Lab or Real Time Lab does not Launch when Clicking the Command
- 9.1.12. Wrong Rendering when Using the Virtual Reality Lab
- 9.2. Limitations
- 9.3. Error Messages
- 9.4. FAQs
- 9.1. Known Issues
- i. Copyright and Trademark Information