HMD Systems

The following page provides you with information on the use of an HMD systems when deploying a VR file with Virtual Reality Lab.

Description

To improve the immersive experience, Virtual Reality Lab can deploy a VR Observer or Immersive file (*.OptisVR or *.Speos360) on a HMD system so that you can better asses what you are designing.

Prerequisites

To deploy a VR file on a HMD system you need to install SteamVR and HMD Driver on your machine.

To use SteamVR, in SteamVR, make sure OpenXR Runtime is set to SteamVR:
  1. Go to Settings and activate Advanced Settings.
  2. Go th the Developer section, and make sure the Current OpenXR Runtime is set to SteamVR.

Controllers Compatibility

Note: Controllers are only compatible with Observer files.

Controllers use is optional when deploying an Observer file on a HMD system.

Virtual Reality Lab is compatible with the following controllers:
  • HTC Vive controllers
  • Meta / Oculus controllers

HTC Vive Controller Operations

Right hand:
  • Shift current angle = click trackpad (up, down, left, right)
  • Cancel angle shift = pull trigger
  • Toggle screen's automatic rotation = squeeze the controller
Left hand:
  • Change current Virtual Lighting Controller configuration = click trackpad (up, down)
  • Change luminance = click trackpad (up, down)

HTC Vive Controller Operations

Right hand:
  • Shift current angle = move thumbstick (up, down, left, right)
  • Cancel angle shift = click "B" button
  • Toggle screen's automatic rotation = click "A" button
Left hand:
  • Change current Virtual Lighting Controller configuration = move thumbstick (up, down)
  • Change luminance = move thumbstick (up, down)