Creating a Stereo Speos360

Note: Stereo Speos360 is saved in *.speos360 format.
  1. If you want to generate a Stereo Speos360 with XMPs left view and right view generated from an Immersive view, make sure each XMP has a resolution smaller than 2048x2048.

    To check the resolution, you can open the XMP and see Speos360 properties.

    Note: Generating a Stereo Speos360 with XMPs generated from an Observer view is not supported.
  2. Click Create a Stereo Speos360 .

    -Or-

  3. Click Creation, Create a Stereo Speos360.

    A window appears.

  4. Browse a left .speos360 file.
  5. Browse a right .speos360 file.

    Files must have same dimensions and sources' number.

  6. Click OK.
  7. Save the Stereo Speos360.

    Note: Virtual Reality Lab cannot generate a Stereo Speos360 bigger than 300Mo.

    The Stereo Speos360 appears.

    You can use the + and - buttons to optimize the rendering.

    You can click View left eye or View right eye to switch between left and right eye's environment map.

    You can click View in 3D Stereo to activate the stereo mode.

    Warning: This option is only enabled when using a graphics card supporting the active stereo (for example QUADRO model for NVIDIA). Stereo quad buffer is not compatible with the 10-bit color mode.