Pull

Extrudes and revolves element faces, geometric faces or scoped bodies (only shell body) from a surface or solid mesh. Pull also enables you to create a surface coating on solid bodies, faces of 3D bodies, element faces (requires mesh), and the edges of 2D axisymmetric surface bodies.


Note:  For the Extrude and Revolve options, you can automatically apply your extrusion or revolution to Named Selections scoped to the Pull body using the Associate To Pull Geometry property of the Mesh Edit object. See the Associating Named Selections To Pull Geometries section for the steps to use this feature.


Object Properties

The Details Pane properties for this object are examined in the Pull section of the Meshing User's Guide.

Tree Dependencies

Insertion Methods

Use any of the following methods after selecting the Mesh or Mesh Edit object:

  • Click Pull option on Mesh Edit Context Tab.

  • Right-click the Mesh or Mesh Edit object or in the Geometry window and select Insert > Pull.

Right-click Options

In addition to common right-click options, relevant right-click options for this object include:

API Reference

See the Mesh Extrude section of the ACT API Reference Guide for specific scripting information.

Additional Related Information

See the following sections for additional information: