Coordinate System

Represents a local coordinate system that you can add under a Coordinate Systems object.

Object Properties

The Details Pane properties for this object include the following.

CategoryProperties/Options/Descriptions

Definition

Type

Options include Cartesian and Cylindrical.

Coordinate System

Options include Program Controlled and Manual.

They assign the coordinate system reference number automatically or manually. If you specify Manual, the Coordinate System ID property displays. Enter a value greater than or equal to 12. Coordinate systems must have a unique ID.

APDL Name

When using the Mechanical APDL solver, this text-based field enables you to create an APDL parameter (in the input file) and assign its value to the reference number of the coordinate system. This facilitates easy programmatic identification of the coordinate system for later use/reference in a Command object.

Suppressed

Options include Yes and No (default). Suppressing a coordinate system removes the object from further treatment, and writes no data to the input deck, and causes any objects scoped to the coordinate system to become underdefined (therefore invalidating solutions).

Origin

Define By

Options include Geometry Selection (default), Named Selection, and Global Coordinates.

Geometry

When the Define By is set to Geometry Selection, this property displays. You use this property to select geometry or mesh entities that define the origin of the Coordinate System.

Named Selection

When the Define By is set to Named Selection, this property displays. Select a user-defined Named Selection.

Origin X

Enter an X location on the coordinate axis from the (0, 0, 0) location.

Origin Y

Enter a Y location on the coordinate axis from the (0, 0, 0) location.

Origin Z

Enter a Z location on the coordinate axis from the (0, 0, 0) location.

Location

Visible when the Define By property is set to Global Coordinates. You can specify the property by:

  • Selecting geometric entities (vertex, edge, or face).

  • Selecting mesh entities (Node, Element Face, or Element)

  • Using the Hit Point Coordinate option on the Graphics Toolbar.

Principal Axis
Axis

Options include: X, Y, and Z. This property defines the Principal Axis vector with respect to one of these planes.

Define By

Property options include:

Geometry Selection
Fixed Vector
Global X Axis
Global Y Axis
Global Z Axis
Hit Point Normal

Orientation About Principal Axis

Axis

Based on the Principal Axis settings above, define the Orientation About Principal Axis vector with respect to the X, Y, or Z plane.

Define By

Property options include:

Default
Geometry Selection
Global X
Global Y
Global Z
Fixed Vector

Directional Vectors

X Axis Data

A read-only mathematical representation, in matrix form, showing of the X vector orientation in space.

Y Axis Data

A read-only mathematical representation, in matrix form, showing of the Y vector orientation in space.

Z Axis Data

A read-only mathematical representation, in matrix form, showing of the Z vector orientation in space.

Transformations

Base Configuration

Read-only property - Absolute.

Transformation Features

The following properties can be added to the active coordinate system object from the Coordinate System Context. They change the location and rotation of the original definition of the coordinate system. These properties are order-dependent and that order may be modified using the Move Up and Move Down features of the Coordinate System Context.

Offset X
Offset Y
Offset Z
Rotate X
Rotate Y
Rotate Z
Flip X
Flip Y
Flip Z
Transformation Configuration

Read-only property that displays the transformed coordinate point locations from the origin.

Tree Dependencies

Insertion Methods

Use any of the following methods after you select either the Coordinate Systems folder object, the Global Coordinate System object, or any another child Coordinate System object:

  • Select the Coordinate System option from the Insert group of the Coordinate System tab.

  • Select the Coordinate System option from the Insert group of the Home tab.

  • Right-click and select Insert > Coordinate System.

  • Right-click within the Geometry window and select Insert > Coordinate System.

Right-click Options

In addition to common right-click options, relevant right-click options for this object include:

API Reference

See the Coordinate System section of the ACT API Reference Guide for specific scripting information.

Additional Related Information

See the following sections for more information: