1.3.1. Layout of the Main Window

The main window consists of a ribbon menu, navigator window, sub-entity window, property window and so on, as shown in the figure below.

Figure 1.7: Layout of the main window

Layout of the main window

Most windows, excluding the main window and working window, can be shown or hidden by clicking the corresponding window button in the Window Control panel on the ribbon menu. Windows can also be relocated and this operation is introduced in Window Relocation. You can fix or auto-hide the navigator window, property window, output window, and sub-entity window by clicking the pin button  .

Each window and menu supports various functions as follows. For more information, see each linked section.

Figure 1.8: List of sub-windows and menus in the main window

FeatureDescription

File Menu

Access a file, publish a model, execute an API request, record a Journal, and change the program settings.

Navigator Windows

Show modeling information from the Work Navigator, Subsystem Navigator, and Topology Navigator.

Output Window

Displays error and warning messages during modeling, and related information during solving.

Properties Window

Set the properties of the working window and document.

Quick Access Toolbar

Create, open, and save a file or model, and undo or redo an operation.

Ribbon Menu

Access a feature or create an entity. All features and entities will be introduced in the following chapters of this manual. See Overview of the Preprocessor Manual.

Ribbon Menu Control Button

Set the window style, and show information about the Motion Preprocessor application. The list of supported styles is based on the Microsoft styles shown in the figure below. The color and style of windows are changed by selecting one of the given options.

List of sub-windows and menus in the main window

The application information shows the version of the Motion Preprocessor, a short license agreement and details of 3rd party products as shown in the figure below.

List of sub-windows and menus in the main window

Status Bar

Shows the current modeling status. For example, when you create cylinder geometry, the status bar will show a status of Bottom Position Picking in the first step. In the next step, the status is changed to Top Position Picking.

Sub-Entities

Create, modify or delete sub-entities such as design variables, design points, function expressions, or materials.

Working Window

Display or pick a created entity such as a body, joint, force, or contact.