2.4.2. Correlating Tree Outline Objects with Model Characteristics

The Go To feature provides you with instant visual correlation of objects in the tree as they relate to various characteristics of the model displayed in the Geometry window.

To activate this feature, right-click anywhere in the Geometry window, choose Go To, then choose an option in the context menu. In some cases (see table below), you must select geometry prior to choosing the Go To feature. The resulting objects that match the correlation are highlighted in the tree and the corresponding geometry is highlighted on the model. Go To options are also available from the Selection tab. For example, you can identify contact regions in the tree that are associated with a particular body by selecting the geometry of interest and choosing the Contacts for Selected Bodies option. The contact region objects associated with the body of the selected items will be highlighted in the tree and the contact region geometry will be displayed on the model.

Several options are filtered and display only if specific conditions exist within your analysis. The Go To options are presented in the following table along with their description and the conditions under which they appear in the context menu.

Go To OptionDescription / ApplicationRequired Conditions for Option to Appear
Corresponding Bodies in Tree Identifies body objects in the tree that correspond to selections in the Geometry window.At least one vertex, edge, face, or body is selected.
Hidden Bodies in Tree Identifies body objects in the tree that correspond to hidden bodies in the Geometry window.At least one body is hidden.
Suppressed Bodies in Tree Identifies body objects in the tree that correspond to suppressed bodies in the Geometry window.At least one body is suppressed.
Bodies Without Contacts in Tree

Identifies bodies that are not in contact with any other bodies.

When you are working with complex assemblies of more than one body, it is helpful to find bodies that are not designated to be in contact with any other bodies, as they generally cause problems for a solution because they are prone to rigid body movements.

More than one body in an assembly.
Parts Without Contacts in Tree

Identifies parts that are not in contact with any other parts.

When you are working with complex assemblies of more than one multibody part, it is helpful to find parts that are not designated to be in contact with any other parts. For example, this is useful when dealing with shell models which can have parts that include many bodies each. Using this feature is preferred over using the Bodies Without Contact in Tree option when working with multibody parts mainly because contact is not a typical requirement for bodies within a part. Such bodies are usually connected by shared nodes at the time of meshing.

More than one part in an assembly.
Contact Sizing Common to Selected Bodies

Identifies Contact Sizing controls that exist between the selected bodies.

This option may be useful when you want to delete common contact sizing controls.

Two bodies are selected.
Contacts for Selected Bodies Identifies contact region objects in the tree that are associated with selected bodies.At least one vertex, edge, face, or body is selected.
Contacts Common to Selected Bodies Identifies contact region objects in the tree that are shared among selected bodies.
Joints for Selected Bodies Identifies joint objects in the tree that are associated with selected bodies.
Joints Common to Selected Bodies Identifies joint objects in the tree that are shared among selected bodies.
Springs for Selected Bodies Identifies spring objects in the tree that are associated with selected bodies.
Mesh Controls for Selected Bodies Identifies mesh control objects in the tree that are associated with selected bodies.
Mesh Connections for Selected Bodies Highlights Mesh Connection objects in the tree that are associated with the selection.At least one vertex, edge, face, or body is selected and at least one mesh connection exists.
Mesh Connections Common to Selected Bodies Highlights Mesh Connection objects in the tree that are shared among selected bodies.At least one vertex, edge, face, or body is selected.
Field Bodies in Tree Identifies enclosure objects in the tree that are associated with selected bodies.At least one body is an enclosure.
Bodies With One Element Through the Thickness

Identifies bodies in the tree with one element in at least two directions (through the thickness).

This situation can produce invalid results when used with reduced integration. See At Least One Body Has Been Found to Have Only 1 Element in the troubleshooting section for details.

At least one body with one element in at least two directions (through the thickness).
Thicknesses for Selected Faces Identifies objects with defined thicknesses in the tree that are associated with selected faces.At least one face with defined thickness is selected.
Body Interactions for Selected Bodies Identifies body interaction objects in the tree that are associated with selected bodies.At least one body interaction is defined and at least on body is selected.
Body Interactions Common to Selected Bodies Identifies body interaction objects in the tree that are shared with selected bodies.At least one body interaction is defined and at least on body is selected.
Named Selections Containing to Selection Highlight all Named Selection objects in the Outline that contain any of the currently selected geometric or mesh entities.The selection filter (face, edge, element, etc.) must match the definition of the Named Selection. That is, Face selections are only applicable to face-based Named Selections and so on.
Named Selections Common to Selection Highlight all Named Selection objects in the Outline that include all of the currently selected geometric or mesh entities. The selection filter (face, edge, element, etc.) must match the definition of the Named Selection. That is, Face selections are only applicable to face-based Named Selections and so on.