The Typical Meshing Workflow

Creating a mesh for your model typically involves the following steps:

  1. Select a physics type.

    The physics type sets the default values for many of the global mesh options.

  2. Generate the mesh.

    As you Add objects to be meshed, you set the desired Element shape, Blocking, Sizing, and Connectivity options. You can apply certain options and settings to some bodies, and different options and settings to other bodies.

    The default element shape and blocking are Hexahedral (Quadrilateral on sheet bodies) and Standard, respectively, which creates hex elements on any sweepable, solid body and hex-dominant mesh on any non-sweepable, solid body, within an editable blocking topology (for any body that isn't currently meshed).

  3. Edit the mesh or edit the blocking.

    You can add or modify local mesh controls for sizing, mapped mesh, boundary layers, or match controls to refine or coarsen the mesh in a particular region of the model or to specify a more specific mesh pattern.

    You may need to edit the blocking topology in order to convert free blocks to swept or mapped blocks to get more hex mesh, or to better resolve or ignore a geometry feature.

  4. Check the mesh.

    After the mesh is generated, you should review the Status History to see if any mesh failures have occurred. If so, those failures should be fixed. See Fixing the mesh.

    You can inspect the mesh visually or statistically to see if any adjustments are needed. See Setting mesh display options and Viewing quality statistics.

  5. Transfer the mesh.

    When you are satisfied with the mesh, you can transfer it to your solver and set up the physics solution for your study.