Splitting Blocks

The Split tool is used in block editing to create smaller blocks, faces, or edges that can be fit to the geometry.

With the Split tool you can split an edge by adding a vertex, split a face or block by selecting multiple vertices or sweeping an edge or loop of edges, or extend an edge split. In certain situations, the split target may be specified.

You can also choose to convert the split regions into mapped or swept blocks wherever possible.

Note: When splitting the geometry, blocking and mesh are preserved but not split. You will need to manually split the blocking and may need to reassociate blocking to geometry for correct results.