If you are using a system that supports OpenGL 4.3, the application automatically uses the Accelerated Graphics feature. This feature uses graphical display technology, producing a faster display of mesh and result objects when you first select the object. There are even greater gains when you select the object a second/third time. In addition to faster graphical display times, this feature provides more accurate color contours, a higher fidelity vector display, and a Smoothed Particle Hydrodynamics (SPH) display.
Important: Although released, the feature is still being developed further. Some application features and displays are not yet compatible with Accelerated Graphics and will automatically revert to previous display technology. Support in this regard is ongoing.
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Application
Activate the feature using the Accelerated Graphics for Mesh/Result Display property in the Options dialog (Graphics preferences). Property options include:
(default): The application selects the graphical mode based on application settings and support status, such as analysis settings, the specified result, view options, etc. This is the recommended setting.
Accelerated Graphics wherever possible, even if only partially supported. However, this setting may produce graphical display issues for other features and displays options that are not yet supported by the feature. For large, complicated models, the benefits of the enhanced display may outweigh these display issues.
: This setting forces the use of: This setting disables the feature.
Associated Preferences
This feature has the following associated preferences, included in the Performance category of the Graphics preferences on the Options dialog.
Show Accelerated Display Message in Graphics Window: Turn the “Accelerated Display” label on and off. Options include (default) and .
Show Why Accelerated Graphics is Not Used: If not possible, display an information message for why Accelerated Graphics are not used for the mesh and results. Options include (default) and .
Use Faceted Lighting for Accelerated Graphics/Animation: Modify the lighting with this preference. Options include and (default). The option specifies the standard lighting mode. This setting can cause issues with large deformation, but maintains smooth lighting and may be suitable for most models. The setting uses an alternate faceted lighting mode. Lighting is on a per-triangle basis, resulting in a more jagged rendering of some models. The lighting should still be correct for any deformation.
Cautions and Limitations
Note the following when this feature is active:
You may see minor graphical differences. For example, there could be slight differences in how the application displays translucency and higher resolution SPH symbol displays. These differences should not affect the accuracy of the display.
The application does not yet support certain features, such as Section Planes and result probes. These features can process contingencies, however, you may see lag for larger models while using these features.