This section describes the Contact entities available in the Motion Preprocessor.
- 7.1. Overview of Contact Entities
- 7.2. General Contact
- 7.3. Rigid to Rigid 3D Contact (RTR3D Contact)
- 7.4. Flex to Rigid 3D Contact (FTR3D Contact)
- 7.5. Flex to Flex 3D Contact (FTF3D Contact)
- 7.6. Tie Contact
- 7.7. Faceset
- 7.8. Sphere to Multi-Curve Contact
- 7.9. Cylinder to Multi-Curve Contact
- 7.10. Multi-Curve to Multi-Curve Contact