3.1.8. Delete Body Entities

The operation to delete body entities is same as Entity Deletion. Before deleting a body, you must consider the dependency of the body, as any joint, force or contact on that body will also be deleted. Consider also that markers on the body might be used as arguments of a Function Expression or User Subroutine.


Tip:  If a simulation error occurs after deleting a body entity, check its dependencies.