There are two ways to access a sub-entity window. One is the typical way to access one of the sub-entities from the ribbon menu as shown in the figure below.
The other is a more convenient way to access one of sub-entities in the sub-entity window directly as shown in the figure below.
As shown in the table below, you can create a sub-entity using several steps.
Figure 8.11: Steps to create a sub-entity
Step | Operation |
1st step | Select Home on the ribbon menu as shown in Figure 8.9: Sub-entities from ribbon menu or one of sub-entities as shown in Figure 8.10: Sub-entities from sub-entity window. |
2nd step | If the Home tab on the ribbon menu is selected, select one of the sub-entities as shown in Figure 8.9: Sub-entities from ribbon menu. |
3rd step | Follow the prescribed creation steps for each sub-entity as shown in the table below. |
The creation steps for each sub-entity are shown in the table below. The sub-entities without a property page can be created by keying in an entity name from the list page as shown in Figure 8.13: Creation of sub-entities without property (below). Otherwise, sub-entities with a property page can be created by selecting a blank row in the list page and clicking the button in the property page as shown in Figure 8.14: Creation of sub-entities with property. The necessary property values for a sub-entity are required to create that sub-entity.
Figure 8.12: Creation methods for sub-entities
Type | Creation Method |
Design Variable | Key in a name |
Design Point | Key in a name |
Design Frame | Key in a name |
Function Expression | Blank row > Property > Apply |
User Subroutines | Blank row > Property > Apply |
Variable Equations | Blank row > Property > Apply |
First Order Differential Equations | Blank row > Property > Apply |
Second Order Differential Equations | Blank row > Property > Apply |
Arrays | Key in a name |
Strings | Blank row > Property > Apply |
Splines | Blank row > Property > Apply |
Spline3D | Blank row > Property > Apply |
Simulation Scenarios | Key in a name |
Materials | Blank row > Property > Apply |
Modes | File in Motion/Mesh |
S-Input | Key in a name |
S-Output | Blank row > Property > Apply |