5.5.4.9. Defining a Cylindrical Crack

This section describes the steps to create an Cylindrical Crack. You use the cylindrical crack option to insert a crack, with a cylindrical shape, into a solid body.

Procedure

To define an Cylindrical Crack:

  1. Select the Model object.

  2. Insert a Fracture object by right-clicking on the Model object and selecting Insert > Fracture. You can also select the Fracture option from the Define group on the Model Context Tab.


    Note:  Only one Fracture object is valid per Model.


  3. Insert a Cylindrical Crack object by right-clicking on the Fracture object and selecting Insert > Cylindrical Crack. You can also select the Cylindrical Crack option from the Crack group of the Fracture Context Tab.

  4. A cylindrical crack definition must always be scoped to a single solid body. Use the Body selection filter to pick a body in the Geometry window, click the Geometry field in the Details, and then click Apply.

  5. Specify the properties of the crack. As you specify property values, the entries are reflected on the model in the Geometry window. Examples entries are illustrated below.

    Crack categories and properties include:

    Definition
    • Crack ID: A read-only property that displays a unique system generated identification value. The application uses this identifier when creating solution identifiers for fracture parameters.

    • Coordinate System: Specify the coordinate system that defines the orientation of the crack. The X axis of the specified coordinate system must be directed towards the axis of the cylindrical crack and the first crack front always lies in the Y-Z plane of the specified coordinate system.

    • Crack Shape: Read-only property set to Cylindrical.

    • Major Radius: Specifies the major radius, which defines the size of the crack shape along the Y axis. Enter a value greater than 0.

    • Minor Radius: Specifies the minor radius, which defines the size of the crack shape along the Z axis. Enter a value greater than 0.

    • Height: Specifies the height of the cylindrical crack to be inserted. The height is defined from the origin of the coordinate system (starting face of the cylinder) to the other end of the cylinder.


      Important:  If the specified height is less than the gap between the origin of the coordinate system and the free surface of the solid geometry, the mesh generates two crack fronts and two crack surfaces. Otherwise, the mesh generates a single crack front and two crack surfaces.


    • Mesh Method: This is a read-only property set to Tetrahedrons, the only supported method.

    • Largest Contour Radius: Specifies the largest contour radius for the crack shape. Enter a value greater than 0.

    • Growth Rate: It specifies the factor with which the mesh layers will grow along the radius of the crack. Specify a value greater than 1. The default value is 1.2. The recommended value is equal to or greater than 1.1.

    • Front Element Size: It specifies the element size for the crack front. The default value is computed using crack length. Specify a value greater than 0.

    • Mesh Contours: Specifies the number of mesh contours for the crack shape. The value you enter must be equal to or greater than 1. The default setting is 6.


      Note:  The maximum number of mesh contours the Geometry window can display is 100. However, you can specify a higher value and the application will process it accordingly.


    • Solution Contours: Specifies the number of mesh contours for which you want to compute the fracture result parameters. The value you enter must be less than or equal to the value of Mesh Contours, and cannot be greater than 99. By default, the value is Match Mesh Contours, indicating the number of Solution Contours is equal to the number of Mesh Contours. Entering 0 resets the value to Match Mesh Contours.

    • Suppressed: Toggles suppression of the Cylindrical Crack object. The default is No. The application automatically suppresses the crack object if the scoped body becomes suppressed.

    Buffer Zone Scale Factors

    This category includes the following properties:

    • X Scale Factor

    • Y Scale Factor

    • Z Scale Factor

    These properties control the size of the buffer zone in the X, Y, and Z directions, relative to the dimensions of the crack. For each scaling parameter, use the slider to set a value from 2 to 50. The default is 2. The diagonal length of the cylinder geometric bounding box is multiplied by the corresponding scale factors to create a buffer zone.

    Named Selection Creation

    The Named Selection Creation category of the Details displays Named Selections automatically created by the application following fracture mesh generation (Step 6 below). To ensure the Named Selections accurately correspond to the Cylindrical Crack object, the application uses the following naming convention:

    • NS_CylindricalCrack_Front

    • NS_CylindricalCrack_TopFace

    • NS_CylindricalCrack_BottomFace

    For example, for a Cylindrical Crack object named Cylindrical Crack 4, the default names are NS_CylindricalCrack 4_Front, NS_CylindricalCrack 4_TopFace, and NS_CylindricalCrack 4_BottomFace.

    The properties of this category are defined as follows:

    • Crack Front Nodes: Identifies the Named Selection that is created automatically for the crack front (NS_CylindricalCrack_Front). Contains nodes used for postprocessing of results.

    • Crack Faces Nodes: Determines whether Named Selections are created automatically for the crack’s top face and bottom face. These faces are discontinuous. Options include Off and On (default). If set to On, the following additional properties appear:

      Top Face Nodes: Identifies the Named Selection that is created automatically for the top face (NS_CylindricalCrack_TopFace). This face is discontinuity plane 1. It contains nodes used for applying a pressure to the top face.
      Bottom Face Nodes: Identifies the Named Selection that is created automatically for the bottom face (NS_CylindricalCrack_BottomFace). This face is discontinuity plane 2. It contains nodes used for applying a pressure to the bottom face.
  6. Select the Fracture object or Cylindrical Crack object, right-click, and select Generate All Crack Meshes.

    When the fracture mesh is generated, the requested Named Selections are automatically inserted into the Outline under the Cylindrical Crack object with which they are associated.

    Select the Show Mesh option on the Graphics Toolbar to display the fracture mesh.