Virtual Hard Vertex

Defines a virtual hard vertex, which allows you to define a hard point according to your cursor location on a face, and then use that hard point in a split face operation. Virtual Hard Vertex objects do not appear in the tree.

Object Properties

The properties for this object include the following.

CategoryProperties/Options/Descriptions
General
Geometry - Read-only indication showing that one vertex makes up the Virtual Hard Vertex object.
Suppressed - Read-only indication of suppression status of selected Virtual Hard Vertex object.
Virtual Hard Vertex Location - Read-only indication of the XYZ location of the Virtual Hard Vertex object.

Creation Options

Highlight the Virtual Topology object. Select the face to split in the Geometry window. Position your cursor on the face where you want the hard point to be located, left-click, and do one the following:

  • Right-click in the Geometry window and select Insert > Virtual Hard Vertex at + from the context menu.

  • Choose Hard Vertex at + on the Virtual Topology Context Tab.

API Reference

See the Virtual Topology section of the ACT API Reference Guide for specific scripting information.

Additional Related Information