EMODIF

EMODIF, IEL, STLOC, I1, I2, I3, I4, I5, I6, I7, I8
Modifies a previously defined element.

Valid Products: Pro | Premium | Enterprise | PrepPost | Solver | AS add-on

IEL

Modify nodes and/or attributes for element number IEL. If ALL, modify all selected elements (ESEL). If IEL = P, graphical picking is enabled and all remaining command fields are ignored (valid only in the GUI). A component name may also be substituted for IEL.

STLOC

Starting location (n) of first node to be modified or the attribute label.

If n, modify element node positions n, n+1, etc. (n = 1 to 20). For example, if STLOC = 1, I1 refers to the first node, I2, the second, etc. If STLOC = 9, I1 refers to the ninth node, I2, the tenth, etc. Attributes are also modified to the currently specified values.

Use -n to modify only nodes and not attributes.

If zero, modify only the attributes to the currently specified values.

If MAT, TYPE, REAL, ESYS, SECNUM, or EGID, modify only that attribute to the I1 value.

I1, I2, I3, . . . , I8

Replace the previous node numbers assigned to this element with these corresponding values. A (blank) retains the previous value (except in the I1 field, which resets the STLOC node number to zero).

For attributes (STLOC = MAT, TYPE, etc.), replace the existing value with the I1 value (or the default if I1 is zero or blank).

For attributes MAT and REAL, inputting the label GCN for I1 replaces the existing attribute value with zero for the specified elements. This is a special case used only for converting contact elements (TARGE169 through CONTA177) from a pair-based definition to a general contact definition.

Notes

The nodes and/or attributes (MAT, TYPE, REAL, ESYS, SECNUM, or EGID values) of an existing element can be changed with this command.

The EGID attribute is valid only for MESH200 elements when they are used to generate reinforcing elements (REINFnnn) via the mesh-independent method for defining reinforcing.

Menu Paths

Main Menu>Preprocessor>Modeling>Move / Modify>Elements>Modify Attrib
Main Menu>Preprocessor>Modeling>Move / Modify>Elements>Modify Nodes