Creating an Object CS that is Both Offset and Rotated
To create an Object CS that is both offset and rotated:
- Set the working CS to use as the basis of the new Object CS.
- Select the object to use as the basis of the new Object CS.
The requirements to define this type of Object CS are a combination of Offset and Rotated Object CS definitions. You are first prompted to select the Origin (refer to the Creating an Offset Object CS page).
- Select a point on the object to define the Origin.
You are then prompted to define the XY plane (refer to the Creating a Rotated Object CS page.
- For 3D models, select a second point on the object to define the XY plane.
A CS preview appears when you hover over valid snapping points:
In the 2D modeler, you are asked only to select the origin and the X axis. The 2D model lies on the XY plane, and the Y-axis is 90 degrees from the X-axis.