Creating an Object CS that is Both Offset and Rotated

To create an Object CS that is both offset and rotated:

  1. Set the working CS to use as the basis of the new Object CS.
  2. Select the object to use as the basis of the new Object CS.

    The requirements to define this type of Object CS are a combination of Offset and Rotated Object CS definitions. You are first prompted to select the Origin (refer to the Creating an Offset Object CS page).

  3. Select a point on the object to define the Origin.

    You are then prompted to define the XY plane (refer to the Creating a Rotated Object CS page.

  4. For 3D models, select a second point on the object to define the XY plane.

    A CS preview appears when you hover over valid snapping points:

    Model showing squares at valid selection points.

    In the 2D modeler, you are asked only to select the origin and the X axis. The 2D model lies on the XY plane, and the Y-axis is 90 degrees from the X-axis.