Conversion will result in each body being split up into simpler objects (for example, hex blocks and plates). Using this level, the geometry will have the highest number of components, and the conversion to Icepak model will be the slowest. Level 1 simplification provides the following options. Level 1 simplification supports the following options:
Cleanup During Simplification: This option allows you to clean the model before performing simplification. Cleanup supported include removing rounds or fillets in a solid body and are selected for removal based on an internal algorithm. |
Split During Simplification: This option allows you to split the model during the execution of the feature. If you set the Cleanup option to Yes, the Split During Simplification and Create Primitives options to No you will then see the results of the Cleanup operation performed on the input bodies. This operation has a significant effect on the final outcome of the simplification when the Create Primitives option is set to Yes. You should keep this option on if you want a more accurate simplification. You can turn off the Splitting capability if you want to see the results of only the other options. |
Create Primitives: This option allows you to turn off the creation of Icepak-compatible primitive shapes. If you turn off creation of primitives, the bodies may not transfer as Icepak primitive shapes when transferring the DesignModeler model to Icepak. You can use this option to see the result of the splitting algorithm by turning off the creation of primitives (if you kept the Split During Simplification option on). If you are not satisfied with the results of the splitting algorithm, you can use various DesignModeler features to split the bodies yourself and use the simplify feature to produce an improved result. |