Standard Shapes

  The Standard Shapes option creates standard geometrical shapes. The following options are available.

Figure 196: Create Standard Shapes Options

Create Standard Shapes Options

Box  

There are two methods to creating a box.

  • Specify

    Define the lengths of the box sides in the X, Y, and Z directions and select the point for the box origin. For example, an X Y Z size of "1 1 1" and Box Origin "0 0 0" will result in a box with sides of length one, with its origin at the coordinates (0,0,0).

  • Entity bounds

    Creates a bounding box around the selected entities. The X, Y, and Z lengths of the box can be scaled by the specified factor.

    • Adjust min/max values

      If this is enabled, the minimum and maximum coordinate values of the box will be displayed. To create a new box, you can change any of these values and click Apply.

Sphere from 2 points  
  • Radius

    If enabled, then the radius length can be defined.

  • Start/End angles

    The angles (in degrees) are measured from the normal of the center plane of a sphere (the pole). An arc from the Start angle to the End angle will be rotated 360 degrees. For example, a Start angle of 0 and an End angle of 90 will result in the top half of a sphere.

  • Locations

    The application prompts you to select two locations on the screen. The first is the center of the spherical surface, and the second defines the normal of the center plane (pole). If Radius is toggled OFF, then the second point will determine the length of the radius as well.

Cylinder  
  • Radius1 and 2

    Specify the Radius1 and Radius2 of the respective base circles of the cylinder.

  • Base1 and Base2

    If enabled, the respective bases circles will be created.

  • Two axis Points

    Select two points to define the axis of the cylinder.

Drill a Hole  
  • Surface

    Select the surface in which the hole is to be drilled.

  • Remove Hole

    Enable if you wish to replace a current hole. This will allow you to select a curve (hole) which will be deleted and replaced with the new specified hole. If no curve is selected, the last hole created will be removed.


    Note:  If Remove Hole is enabled, and the selected curve is a feature and not a hole, that curve will still be removed.


  • Radius

    Enter the radius length.

  • Location

    Select the point of the center of the hole.

Plane normal to curve  
  • Side

    Enter the length of the side for the uniform surface.

  • Location on curve

    Select the location on the curve at which the normal plane is to be created.

  • Curve parameter

    Instead of selecting the location on the curve, the distance along the curve can be specified.

Disc normal to curve  
  • Radius

    Enter the radius length for the disc.

  • Location on curve

    Select the location on the curve at which the disc is to be created.

  • Curve parameter

    Instead of selecting the location on the curve, the distance along the curve can be specified.

Trim normal to curve  

Creates a plane normal to the selected curve and trims this plane with the selected surface(s). The plane will only be created if the intersection curve of the plane to be created and the selected surfaces is a closed loop.

Surfaces

Select the surface that will be used to trim the newly created plane.

Location on curve

Click the selection icon and select the location on the curve where the plane will be created. Click Apply to create the plane.

Curve parameter

To specify the location on curve using the curve parameter (between 0 to 1), select any location on the curve, enter the curve parameter, and click Apply.

In the example in Figure 197: Surfaces and Curve Selection, the top and bottom surfaces of the hemisphere are selected. And the point on the curve is selected for the creation of the plane. In the second figure, note that the created plane's intersection with the selected surfaces creates a closed loop.

Figure 197: Surfaces and Curve Selection

Surfaces and Curve Selection

Figure 198: Trim Normal to Curve – Plane Creation

Trim Normal to Curve – Plane Creation