CYL4

CYL4, XCENTER, YCENTER, RAD1, THETA1, RAD2, THETA2, DEPTH
Creates a circular area or cylindrical volume anywhere on the working plane.

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XCENTER, YCENTER

Working plane X and Y coordinates of the center of the circle or cylinder.

RAD1, RAD2

Inner and outer radii (either order) of the circle or cylinder. A value of zero or blank for either RAD1 or RAD2, or the same value for both RAD1 and RAD2, defines a solid circle or cylinder.

THETA1, THETA2

Starting and ending angles (either order) of the circle or faces of the cylinder. Used for creating a partial annulus or partial cylinder. The sector begins at the algebraically smaller angle, extends in a positive angular direction, and ends at the larger angle. The starting angle defaults to 0° and the ending angle defaults to 360°. See the Modeling and Meshing Guide for an illustration.

DEPTH

The perpendicular distance (either positive or negative based on the working plane Z direction) from the working plane representing the depth of the cylinder. If DEPTH = 0 (default), a circular area is created on the working plane.

Notes

Defines a circular area anywhere on the working plane or a cylindrical volume with one face anywhere on the working plane. For a solid cylinder of 360°, the top and bottom faces will be circular (each area defined with four lines) and they will be connected with two surface areas (each spanning 180°). See the CYL5, PCIRC, and CYLIND commands for alternate ways to create circles and cylinders.

When working with a model imported from an IGES file (DEFAULT import option), you must provide a value for DEPTH or the command will be ignored.

Menu Paths

Main Menu>Preprocessor>Modeling>Create>Areas>Circle>Annulus
Main Menu>Preprocessor>Modeling>Create>Areas>Circle>Partial Annulus
Main Menu>Preprocessor>Modeling>Create>Areas>Circle>Solid Circle
Main Menu>Preprocessor>Modeling>Create>Primitives>Solid Cylindr
Main Menu>Preprocessor>Modeling>Create>Volumes>Cylinder>Hollow Cylinder
Main Menu>Preprocessor>Modeling>Create>Volumes>Cylinder>Partial Cylinder
Main Menu>Preprocessor>Modeling>Create>Volumes>Cylinder>Solid Cylinder