Saving and Loading Individual Players

This procedure shows how to save individual loopers, mappers, granulators and oscillators.

Files saved with this function are totally independent of preset files. Saving an individual player will not update the current preset, which will still display pending changes as unsaved.
  1. Click the save button to the left of the player name to save this player's configuration to a file.
  2. In the Save As dialog, enter the path and filename for the saved configuration.

    All player parameters, including EQ settings are saved to a file at the location entered.

    Note: Preprocessing formulas that have been defined to control frequency, gain and q-factor of the filters are not saved when saving an individual player.
  3. Click the load button to the left of the player name to load a previously-saved player configuration.
  4. If the player uses a sample, in the Loading player data dialog either:
    1. Click Yes to load the .wav file associated with the saved configuration
    2. Click No, and then click Load sample to load a different .wav file
You saved or loaded your individual player configuration.
Note: A saved player configuration saves the location of an associated .wav file, but not a copy of the file itself. So, while you can share saved configurations between different machines, any associated .wav files cannot be restored in that case, and should be shared and loaded into the player separately.