Vector Commands
Use these commands to perform operations on vector quantities.
Replaces the vector in the top register with a scalar quantity that is a component of the vector. |
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Multiplies or divides the vector field quantity in the top register by a material property. |
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Takes the magnitude of the vector quantity in the top register. The magnitude of a complex vector is defined to be the length of the real vector resulting from taking the modulus of each component of the original complex vector. |
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Takes the dot product of the vector quantities in the top two registers |
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Takes the cross product of the vector quantities in the top two registers. |
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Takes the divergence of the vector quantity in the top register. |
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Takes the curl of the vector quantity in the top register. |
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Computes the tangential component of a vector quantity along a line. |
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Computes the normal component of a vector quantity on a surface such as a cutplane or object surface. |
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Computes the normal or tangent unit vector. The unit vector is a "wild card" entry. The context is specified at the time of plotting, integrating, or report generation. |
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Transforms the vector quantity in the top register from Cartesian coordinates into either Spherical or Cylindrical coordinates |