Backdrilling

Unused portions of vias (i.e., stubs) can create significant signal integrity disturbances. Backdrilling is a technique that removes these stubs. A backdrill can be defined in a combination of ways, as shown in the following screenshot.

Backdrills

ABy Depth: a user-specified length from above the top of the stackup, below the bottom of the stackup, or from both above the top and below the bottom of the stackup

BBy Layer with an offset (i.e., user-specified stub length): a user-selected stackup layer is chosen on the To Layer drop-down menu. The backdrill will reach to the specified distance offset on the layer from above (i.e., when set in a Top subgroup box), or below (i.e., when set in a Bottom subgroup box).

Note:

In this example, a layer and offset were selected on the Top subgroup box, but a user-specified depth is set in the Bottom subgroup box.

CBy Layer (with no offset): a user-selected layer is chosen from a drop-down menu. The backdrill will reach it from above (i.e., when set in a Top subgroup box), or below (i.e., when set in a Bottom subgroup box).

Viewing Backdrill Properties

A backdrill can be added to any 3D Layout design that includes a via, assuming the via's padstack definition has been configured (refer to Drawing a Via in the Layout Editor and Editing a Padstack). If a selected via has a backdrill, the Properties window will populate with a list of associated parameters.

Backdrill Information

Continue to Defining Backdrill Parameters.