There are three kinds of groups in Motion.
Group
Figure 4.1: Group entities used to switch properties
| Type | Description | 
| Group | Use to switch options of multiple entities simultaneously. | 
Beam Group
Figure 4.2: Group entities to manage multiple entities
| Type | Description | 
| Beam Group | Use to create a beam group which includes bodies and beam forces. | 
Multiple Contact
Figure 4.3: Group entities to manage multiple contact entities
| Type | Description | 
| Auto Contact | Use to create an auto contact group. The facesets and contacts are automatically created and their contact properties can be modified simultaneously. | 
| M by N Contact | Use to create an M by N contact group. The contacts between M base geometries and N action geometries are automatically created and their contact properties can be modified simultaneously. | 
| N Combination Contact | Use to create an N combination contact group. The combined contacts between N contact geometries are automatically created and their contact properties can be modified simultaneously. |