There are three kinds of groups in Motion.
Group
Figure 4.1: Group entities used to switch properties
Type | Description |
Group | Use to switch options of multiple entities simultaneously. |
Beam Group
Figure 4.2: Group entities to manage multiple entities
Type | Description |
Beam Group | Use to create a beam group which includes bodies and beam forces. |
Multiple Contact
Figure 4.3: Group entities to manage multiple contact entities
Type | Description |
Auto Contact | Use to create an auto contact group. The facesets and contacts are automatically created and their contact properties can be modified simultaneously. |
M by N Contact | Use to create an M by N contact group. The contacts between M base geometries and N action geometries are automatically created and their contact properties can be modified simultaneously. |
N Combination Contact | Use to create an N combination contact group. The combined contacts between N contact geometries are automatically created and their contact properties can be modified simultaneously. |