6.1.2. Create Force Entities

Figure 6.4: Force entities from the ribbon menu

Force entities from the ribbon menu

Figure 6.5: Steps to create a force entity

StepOperation
1st stepSelect Force on the ribbon menu as shown in the figure above.
2nd stepSelect one of the force entities as shown in the figure above.
3rd stepFollow the prescribed creation steps for each force entity as shown in the table below.

As shown in the table above, you can create a force entity via several steps. The creation steps for each force entity are shown in the table below. For more information about the definition of each step, refer to the creation page for each force entity.

Figure 6.6: Creation methods for forces

TypeCreation Method
Spring Body (Nodeset, Faceset) > Body (Nodeset, Faceset) > Point > Point
Rotational Spring Revolute joint
Bushing Body (Nodeset, Faceset) > Body (Nodeset, Faceset) > Point (Default)
Body (Nodeset, Faceset) > Body (Nodeset, Faceset) > Point > Direction
Body (Nodeset, Faceset) > Body (Nodeset, Faceset) > Point > Orientation
Matrix Body (Nodeset, Faceset) > Body (Nodeset, Faceset) > Point > Point
Translational Scalar Body (Nodeset, Faceset) > Body (Nodeset, Faceset) > Point > Point
Rotational Scalar Revolute joint
Body (Nodeset, Faceset) > Body (Nodeset, Faceset) > Point > Direction (Default)
Vector Body (Nodeset, Faceset) > Body (Nodeset, Faceset) > Point > Point
Concentrated Load Nodeset
Pressure Load Patchset
Tire RDF > TIR > Transform
Motor EM Force Body (Nodeset, Faceset) > Body (Nodeset, Faceset) > Point > Direction