The Translate and Rotate option allows you to translate and rotate the mesh simultaneously. The reference location and target locations can be defined by 3 points, a curve or LCS and the mesh is translated and rotated to match.
- Copy
If enabled, a copy of the selected entities will be created in the new location.
- IncrementParts
To add the newly created copies of entities to a new part, click the IncrementParts icon. A window will open with the list of the parts of the selected entities. If a part is selected, the new entities will be placed in a new part named [old_part_name]_0. For multiple copies, each copy will be placed in a separate part, for example, MESH_1, MESH_2, MESH_3, etc.
- Translate and Rotate Method
The three options for method are as follows:
- 3 points –> 3 points
Select six points in all. The first three points will be used as the reference for the entity to be transformed. The second set of three points is used to define the transformation. The result will match the first points of both sets, and the direction from the first to the second point, and the plane defined by the third point.
- Curve –> Curve
Select two curves. The first curve is used as a reference for the entity to be transformed. The second curve is used to define the transformation. The result will match the beginning (parameter = 0) of both curves, the direction from parameter 0 to 0.5, and the plane defined by the end (parameter 1) of the curves. A curve used to define the transformation can be included in the entities selected to be transformed.
- LCS –> LCS
Select two local coordinate systems. Click
.The result will match the origins and align the axes of the first LCS to the second LCS.