The Project Node to Surface option allows you to project nodes to surfaces. Select from the following methods.
- Nearest
Projects selected nodes to the nearest surfaces.
- Direction
Projects selected nodes in a specified direction. If there is no surface in the specified direction, the node will be projected to the nearest surface along the specified vector.
- Explicit
Specify the X, Y, and Z offsets to define the vector for the direction that the node is to be projected.
- Vector
Select two points to define the vector for the direction that the node is to be projected.
- Always normal
If enabled, then the node will be projected only if the angle between the surface normal and the defined vector is less than 5 degrees. If the angle is greater than 5 degrees, the node will not be projected and a message will be displayed in the message window.
- Project to
Specify whether to project nodes to All Parts, or to only Active Parts.
Note: Active parts are determined by the Parts branch of the tree. Active status is not affected by enabling and disabling entities or blanking specific entities. If you do not want nodes to be projected to certain entities, you may need to place those entities into a separate part and disable it (deactivate it) in the model tree.