/SEG

/SEG, Label, Aviname, DELAY
Allows graphics data to be stored in the local terminal memory.

Valid Products: Pro | Premium | Enterprise | PrepPost | Solver | AS add-on

Label

Storage key:

SINGL

 — 

Store subsequent display in a single segment (overwrites last storage).

MULTI

 — 

Store subsequent displays in unique segments (ANIM).

DELET

 — 

Delete all currently stored segments.

OFF

 — 

Stop storing display data in segments.

STAT

 — 

Display segment status.

PC

 — 

This option only applies to PC versions of Mechanical APDL and only when animating via the AVI movie player (/DEVICE,ANIM,2). The command appends frames to the File.avi, so that the animation goes in both directions (that is, forward--backward--forward). You must have a current animation file to use this option.

Aviname

Name of the animation file that will be created when each frame is saved. The .avi extension is applied automatically. Defaults to Jobname.avi if no filename is specified.

DELAY

Delay factor between each frame, in seconds. Defaults to 0.015 seconds if no value is specified.

Command Default

No segment storage.

Notes

Allows graphics data to be stored in the terminal local memory (device-dependent). Storage occurs concurrently with the display.

Although the information from your graphics window is stored as an individual segment, you cannot plot directly (GPLOT) from the segment memory.

This command is valid in any processor.

Menu Paths

Utility Menu>PlotCtrls>Redirect Plots>Delete Segments
Utility Menu>PlotCtrls>Redirect Plots>Segment Status
Utility Menu>PlotCtrls>Redirect Plots>To Segment Memory