Optical Properties Overview

Optical Properties define how light rays interact with geometries in the CAD. Objects have volume and surface optical properties.

Types of Optical Properties

  • Volume Optical Properties (VOP) define the behavior of light rays when they are propagated in a body. You can set VOP from the interface or build more complex materials with the User Material Editor .

  • Surface Optical Properties (SOP) define the behavior of light rays when they hit the surface of a body. You can set SOP from the interface or build more complex materials with Surface Optical Property Editors like the Simple Scattering Surface Editor or the Advanced Scattering Surface Editor .

  • Face Optical Properties (FOP) are specific Surface Optical Properties that define the behavior of light rays when they hit certain face(s) of a body.

VOP SOP FOP

To define Optical Properties, you can also:

  • Use BSDF or BRDF files obtained from OMS2 and OMS4 measurements (only available for SOP or FOP).

  • Download materials from the Ansys Optical Library.

Priority rule

Optical Properties are applied on geometries through a multilayer system. The last layer always prevails during simulation.

A face optical property always overwrites the surface optical property of an object.