Exporting Graphics Files
You can export the following graphics formats:
|
Extension |
Contents |
|
.bmp |
Bitmap files. |
|
.gif |
Graphics Interchange Format files. |
|
.jpg |
Joint Photographics Experts Group files. |
| .png | Portable Network Graphics format files. |
|
.tiff |
Tagged Image File Format files. |
|
.wrl |
Virtual Reality Modeling Language (VRML) files. |
To export a Modeler image to a graphics format:
- Click Modeler > Export.
The Export File window appears.
- Browse to and select a location to save your file.
- In the File Name field, name the file.
- From the Save as Type drop-down menu, select the desired graphics format.
When you select a graphics format, Image Export Options appear.

- Choose your Image Size.
Options include: Current View, User Defined (which allows you to specify Width and Height), Full Screen, 8K UHD, 4K UHD, 1080p HD, 720p HD, and 480p SD.
- Click Save.
The file is exported to the specified location with the appropriate file format.
You can also export an image file to a specified resolution using scripting commands. Fonts and line thickness are not scaled, only the image. You will have to iteratively increase font sizes until you find a suitable output.
Example Script:
oEditor.ExportModelImageToFile("C:/Users/Documents/highresexample_image.jpg", 7680, 4320,[
"NAME:SaveImageParams",
"ShowAxis:=" , "True",
"ShowGrid:=" , "True",
"ShowRuler:=" , "True",
"ShowRegion:=" , "Default",
"Selections:=" , ""
])