6. Geometry

The following geometry enhancements were made at Release 2026 R1:

  • Keep Fluid Cross Area on Update/Refresh. For a line body geometry, when you set the Model Type property to Thermal Fluid, there is a new preference, Keep Fluid Cross Area on Update/Refresh (Options > Geometry), that enables you to prevent the application from resetting the value if you update the source geometry. Options include Yes and No (default).

  • You can now add multiple Body Merge objects to a model. Individual Body Merge objects can be nested within a larger Body Merge, making it easier to assemble complex parts.

    When you add a Body Merge, the Mechanical application creates a Body Merges group in the Model tree (if one is not already present), then adds a Body Merge object within the group. The new Body Merge object is automatically assigned a number (#1 Body Merge, #2 Body Merge, and so forth) in the order that it is created.