This chapter provides step-by-step instructions for performing many basic post-processing operations - especially those relevant to computational fluid dynamics analysis. After successfully completing this chapter, you should be able to:
Create a clipping plane and display contours on the plane.
Move the clipping plane with the mouse (interactive clipping).
Create an isosurface and change the isovalue interactively.
Create a single particle trace and a rake of traces.
Move the rake of traces with the mouse (interactive particle tracing).
Animate particle traces.