Resolving Intersections

Bodies that intersect create overlapping volumes, surfaces, or edges that make sharing difficult. By default, Overlap Bodies will separate intersections into their own bodies in the Structure Tree. You can turn this Off using the Intersect bodies option in the Options Panel.

A model before using Overlap Bodies to resolve intersections.

Notice that the overlapping volume is a mixture of the two bodies colors.

The model after resolving intersections

Notice the separated body with its own color.