Using the Move Body Tool

  1. Open the Tools tab and click the Move Body button in the Manufacturing group.
  2. If the World Origin display is OFF, it will be toggled ON automatically
  3. Select the geometry on the body that you want to be coincident with the World Origin
  4. The body is translated to the World Origin depending on what is selected
    • Vertex - The vertex is made coincident with the World Origin

    • Edge - The endpoint nearest to the World Origin is made coincident with the Origin

    • Planar Face - Of all the face's edge vertices, the one nearest to the World Origin is made coincident with the origin

  5. When you exit the tool, the World Origin display is toggled OFF, if it was OFF when you entered the tool.