Enforce Node, Remesh

  If a node lies outside the mesh and is not the part of mesh (for example, a Weld node) the Enforce Node, Remesh option will remesh nearby surface nodes so that the mesh respects the node location.


Tip:  To speed the mesh refinement, turn off visibility of Mesh > Subsets in the Display Tree before applying the remesh.


Mesh type

specifies the mesh type.

Surface projection

allows you to project moved nodes onto the nearest surface.

Ignore projection

if enabled, projections to curves and points will be ignored when remeshing. If a group of elements that are being remeshed have internal nodes that are projected to curves or points, and if Ignore projection is disabled, the elements will not be able to be remeshed as the projections will be lost.


Note:  It is recommended that Ignore projection be enabled when remeshing a controlled region of mesh, and to disable it when remeshing bad elements for the entire model.


Keep volume consistent

if enabled, then the volume mesh also gets remeshed with the shell mesh, and the consistency between the volume and surface mesh is maintained.


Note:  This option only applies to tetra meshes.


Selection Method

You have the option of selecting nodes or points. If selecting points, also specify the surface mesh part name for the new node element.