Specifying a Velocity Constraint
- Select Velocity from the dropdown menu of the Structural tool in the Physics group of the Simulation tab, or by selecting the Velocity tool in the Structural condition HUD.
-
Select one or more bodies.
If your model contains Named Selections, you can click Advanced filters, select Link named selections, and choose one from the list.
- Set the cylindrical frame that defines the origin of the rotation. Use the Direction tool or Alt-click to select a face or edge. If you do not have geometry to set the origin of the rotational axis, select Override rotation axis origin and define the origin.
-
Enter the rotational Velocity at which the selected bodies are
to be rotated. The values entered are in a local coordinate system, determined from the
location selection, with x normal to a plane, or along a cylinder, with the centroid
located at the center.
Optionally, keep specific directions as free to move, or if the velocity is fixed, specify how quickly they are to be moved.