Pull Tool Guides

The following tool guides help step you through the process. Use the Tab key to cycle through them. As soon as the tool guide switches, the cursor may change to reflect the active guide.

Select The Select tool guide is active by default. When this tool guide is active, you can perform standard selection tasks, and create natural offsets and rounds. Select a face, parallel faces, or surface edges to offset them. Select a solid edge to round it. Alt+click to select the driving face or edge for revolves, directed extrusion, sweeps, and drafts. Alt+double-click an edge to select an edge loop. Alt+double-click again to cycle through alternate edge loops. You can select objects across multiple components to pull.
Direction Use the Direction tool guide to select a straight line, edge, axis, origin axis, plane, or planar face to set the pull direction.
Revolve Select a face to pivot or select a face and edge to revolve. Then use the Revolve tool guide to select the straight line, edge, or axis around which you want to pivot or revolve.
Draft Select any number of contiguous faces on the same body, then use the Draft tool guide to select the plane, planar face, or edge around which you want to pivot. None of the contiguous faces can be parallel to the neutral plane, face or edge around which you want to pivot.
Sweep Use the Sweep tool guide to select the straight or curved lines or edges along which you want to sweep. Faces and edges can be swept, and the sweep trajectory cannot be in the same plane as the face.
Scale Body Use the Scale Body tool guide to scale objects in 3D. See Scaling solids and surfaces.
Up To

Use the Up To tool guide to select the object that you want to pull to. The pulled object's face or edge will mate with the surface of the selected body or be pulled up to a plane through the selection. You can also use this tool guide to pull surfaces up to a reference edge or facet. When pulling Up To a Facet reference, a dimension is displayed for further editing. The object will be copied if you hold Ctrl.

The selection used for Up To can come from the Design tree, if it can be determined. A single face surface is an example of an Up To selection in the model tree.

Full Pull

Extends an edge or face to the nearest face. This option works similar to the Up To tool guide, except you don't select the face to extend to.

You can use Full Pull to automatically pull edges up to the closest faces that intersect with the object. The edges you select are extended in the direction of the Pull handle up to the next set of faces or edges that fully bound the extension. The original surfaces that the edges belong to are extended and new edges may be created. However, new faces are not created.