7.2.4. Viewer Setup

  1. Select Double Buffering to use two color buffers for improved visualization.

    Double Buffering is a feature supported by most OpenGL implementations. It provides two complete color buffers that swap between each other to animate graphics smoothly. If your implementation of OpenGL does not support double buffering, you can clear this check box.

  2. Select or clear Unlimited Zoom.

    By default, zoom is restricted to prevent graphics problems related to depth sorting. Selecting Unlimited Zoom allows an unrestricted zoom.

  3. Select or clear Use GPU Rendering for Printing.

    If your graphics hardware is compatible with GPU rendering, selecting this preference is strongly recommended.

    When selected, this preference causes saved pictures in CFD-Post to use GPU rendering and saved pictures in CFX-Pre and TurboGrid to (by controlling the default value of a setting in the Save Picture dialog box) use GPU rendering by default.

    When you save a picture with GPU rendering, your graphics hardware renders an image that closely matches what is shown in the viewer.

    If GPU rendering is not set or cannot be used (for example, if compatible GPU hardware is not found), software rendering is used instead. Software rendering is relatively slow and does not always render as shown in the viewer. One benefit of software rendering is that it has no graphics hardware requirements.


    Note:  Batch mode printing in CFX-Pre and TurboGrid does not support GPU rendering.


7.2.4.1. Mouse Mapping

The mouse-mapping options enable you to assign viewer actions to mouse clicks and keyboard/mouse combinations. These options are available when running in stand-alone mode. To adjust or view the mouse mapping options, select Edit > Options, then Common > Viewer Setup > Mouse Mapping. For details, see Mouse Button Mapping.