SetTransformationOnPart(IGeoPart, RigidBodyTransformationMatrix)

Transform a part with given transformation. Only rigid body transformation is supported, i.e., no scaling will be performed. The validity of “transformationMatrix” will be checked against the constraints of rigid body transforms; an error will be emitted if the matrix is ill-formed.

Declaration Syntax

public virtual void SetTransformationOnPart(IGeoPart part, RigidBodyTransformationMatrix transformationMatrix)

Parameters

part(IGeoPart)

The part to transform.

transformationMatrix(RigidBodyTransformationMatrix)

New transformation