Sets the translation components to the given origin and sets the x, y and z axis using given vectors.
Declaration Syntax
public void Set(IWorldPoint origin, IVector3D vectorX, IVector3D vectorY, IVector3D vectorZ)
Parameters
- origin(IWorldPoint)
The origin.
- vectorX(IVector3D)
The X vector.
- vectorY(IVector3D)
The Y vector.
- vectorZ(IVector3D)
The Z vector.