Set(IWorldPoint, IVector3D, IVector3D, IVector3D)

Sets the translation components to the given origin and sets the x, y and z axis using given vectors.

Declaration Syntax

public void Set(IWorldPoint origin, IVector3D vectorX, IVector3D vectorY, IVector3D vectorZ)

Parameters

origin(IWorldPoint)

The origin.

vectorX(IVector3D)

The X vector.

vectorY(IVector3D)

The Y vector.

vectorZ(IVector3D)

The Z vector.