File

VR Sound offers the facility to save and load projects, using the dedicated File tab on the controller interface:

A project includes all the sound parameters that have potentially been modified by the user:

  • Sound files
  • Sound trajectories
  • Sources positions
  • Sound volumes
  • Diffuseness values (in VBAP mode)
  • Playback speed values
  • Solo, Mute, Active 3D and Active Tracking states
  • Sound card inputs for 3Dinput streams
  • 3D interpolated sources configuration file
  • All sample files, control and overlap parameter values for 3D interpolated sources
  • Global settings (Doppler on/off, Reference distance, Roll-off factor, Display scale)

A project does not include parameters realting to the rendering mode. Rendering parameters are independent and are specified in the configuration file VR Sound.cfg.

To save a VR Sound project:

  • Click the Save project button on the controller File tab.
  • Enter a path and filename for the project, with the extension .VRSproject.

Once these are chosen, a folder is created with the same name. This folder contains:

  • The .VRSproject file
  • All the sounds that are used in the project (including the samples for the 3D interpolated sources)
  • All the trajectories that are used in the project
  • The configuration file for the 3D interpolated sources, SampleData.cfg

Saving all this data inside a single folder allows you to transport a project easily from one PC to another, as everything that is needed by the project is already included.

To load a VR Sound project:

  • Click the Open project button on the controller File tab.
  • In the file dialog, select a .VRSproject file.
  • A message appears while the project is loading:

Once the project is loaded, all the parameters and values that were stored in the project are restored.