An Interactive Source generates specific and monochromatic light rays which are useful to understand the behavior of a light beam through an optical system.
Note: The purpose of the interactive source is not to model the emission of a real
light source (like a LED or a filament), but to generate specific light rays that can help
dimension an optical system but never validate it. The Interactive Sources are generally created
to be used in an Interactive Simulation.
To create an Interactive Source:
Prerequisites: You must have two geometries, one for the propagation's start and one for the propagation's end.
-
From the Light Simulation tab,
click Interactive
.
-
From the Type drop-down
list, select the start geometry's type.
-
Click to select the start
geometry in the 3D view:
For a Point, select a point.
For a Curve, select a line or an edge and specify the
sampling (number of rays) on X axis.
For a Face, select a face and specify the sampling on X
and Y axes.
For a Direction, select a line or a body edge.
-
From the Type drop-down
list, select the end geometry's type.
-
Click to select the end geometry
in the 3D view.
A preview of the rays appear in the 3D view.
-
Edit the Wavelength value according to the light you
want to simulate.
The interactive source is created and appears in the Simulation tree and in the 3D view.