Sweeping Faces Along Normal
To create a new object by sweeping select 3D object's face a specified distance in a direction normal to its original plane, use the Modeler> Surface> Sweep Faces Along Normal command. Note that the adjoining faces will not be sheared or bent.
This command is useful for extruding faces, resizing holes, and removing rounded corners.
To sweep selected object faces in a normal direction:
- Right-click in the Modeler window and choose Select Faces from the shortcut menu.
Alternatively, with the Modeler window active, press F to switch to the Face selection mode.
- Select the faces of the object you want to sweep.
- From the menu bar, click Modeler> Surface> Sweep Faces Along Normal.
The Sweep Faces Along Normal dialog box appears.
- Type the distance you want to sweep the object face from its origin.
- Click OK.
The face is swept the distance you specified to create a new 3D object.