SetLayerMapping (Layout Editor)
Use: Set layer mapping.
Command: None.
Syntax: SetLayerMapping <component name>, <design layer>, <footprint layer>
Return Value: None.
Parameters: <component name> is a string that specifies the name of the component
<design layer> is a string that specifies the name of the design layer
<footprint layer> is a string that specifies the name of the footprint layer
Example: oEditor.SetLayerMapping "2", "Bottom Signal", "Top"