SetLayerMapping (Layout Editor)

Use: Set layer mapping.

Command: None.

Syntax: SetLayerMapping <component name>, <design layer>, <footprint layer>

Return Value: None.

Parameters: <component name> is a string that specifies the name of the component

<design layer> is a string that specifies the name of the design layer

<footprint layer> is a string that specifies the name of the footprint layer

Example: oEditor.SetLayerMapping "2", "Bottom Signal", "Top"