Chapter 13: surface/

surface/closest-point-search

Makes it so that points are snapped to their closest valid location on the domain. This setting, when enabled, avoids point surface creation failures when the point surface is created from the TUI or GUI.

surface/circle-slice

Extracts a circular slice.

surface/delete-surface

Removes a defined data surface.

surface/edit-surface

Allows you to edit any of the listed available surfaces.

surface/external-surface

Allows you to import an STL surface for use in postprocessing simulation results. The imported surface can optionally be split into multiple surfaces at each location where it crosses a boundary.

surface/imprint-surface

Enters the list of surfaces to imprint from and the name of the new imprinted surface.

surface/iso-clip

Clips a data surface (surface, curve, or point) between two isovalues.

surface/iso-surface

Extracts an iso-surface (surface, curve, or point) from the current data field.

surface/line-slice

Extracts a linear slice in 2D, given the normal to the line and a distance from the origin.

surface/line-surface

Defines a “line" surface by specifying the two endpoint coordinates.

surface/list-surfaces

Displays the ID and name, and the number of point, curve, and surface facets of the current surfaces.

surface/mouse-line

Extracts a line surface that you define by using the mouse to select the endpoints.

surface/mouse-plane

Extracts a planar surface defined by selecting three points with the mouse.

surface/mouse-rake

Extracts a “rake" surface that you define by using the mouse to select the endpoints.

surface/multiple-iso-surfaces

Creates multiple iso-surfaces at once. Accepts zone names, lists of zone ID’s, and wildcards.

surface/multiple-plane-surfaces

Creates multiple planes at once. Accepts zone names, lists of zone ID’s, and wildcards.

surface/multiple-zone-surfaces

Creates multiple data surfaces at one time. Accepts zone names, lists of zone ID’s, and wildcards.

surface/partition-surface

Defines a data surface consisting of mesh faces on the partition boundary.

surface/plane-slice

Extracts a planar slice.

surface/plane-surface

Create a plane from a coordinate plane, point and normal, or three points.

surface/point-array

Extracts a rectangular array of data points.

surface/point-surface

Defines a “point" surface by specifying the coordinates.

surface/quadric-slice

Extracts a quadric slice.

surface/rake-surface

Extracts a “rake" surface, given the coordinates of the endpoints.

surface/rename-surface

Renames a defined data surface.

surface/reset-zone-surfaces

Recreates missing surface zones by resetting the case surface list.

surface/settings/

Settings related to surfaces.

surface/settings/previous-defaults/

Access to default settings from previous releases.

surface/settings/previous-defaults/pre-26.1-algorithm

Revert to the algorithm for iso-surfaces and iso-clips that was the default in releases prior to 2026 R1.

surface/sphere-slice

Extracts a spherical slice.

surface/split-surface

Allows you to select an existing surface to split into multiple surfaces at each location where that surface crosses a boundary.

surface/structural-point-surface

Defines a structural “point" surface by specifying the coordinates.

surface/surface-cells

Extracts all cells intersected by a data surface.

surface/surface-priority

Sets the rendering priority for surfaces as low, medium, or high, which is used to determine which surface will be displayed when there is a conflict of coincident surfaces.

surface/transform-surface

Transforms surface.

surface/zone-surface

Creates a surface of a designated zone and gives it a specified name.