|
TRANSFORMATION = YES NO | Enable/disable the transformation option. |
|
WriteTransformedMesh = YES NO | Flag to enable output of the transformed mesh used for mapping. This enables success verification for the transformation. If set to YES, a TransformedMeshFile must be specified (see above). |
A custom sequence of user-defined transformations can be applied. These transformations are executed in the order in which they are specified and multiple transformations may be defined:
|
RotateSRC = DOUBLE;X DOUBLE;Y DOUBLE;Z DOUBLE; DOUBLE DOUBLE DOUBLE | The source mesh is rotated by a specified angle (first value, in degrees) around a defined axis. Predefined axes include X, Y, and Z. Alternatively, a custom axis can be specified by providing three space-separated floating-point values following a semicolon (; x y z). |
| MoveSRC = DOUBLE DOUBLE DOUBLE | The source mesh is moved along the user-defined vector (x y z). |
| ScaleSRC = DOUBLE | The source mesh is scaled around the origin using the defined scale factor. |
In addition to the transformation options, you can convert the unit systems:
|
ChangeUnitSystem = YES NO | Activate/deactive unit system conversion. |
|
SourceUnitSystem = kg - m - s ton - mm - s kg - mm - ms g - mm - ms lb - in - s | If unit system conversion is activated, provide information about the source unit system. |
|
TargetUnitSystem = kg - m - s ton - mm - s kg - mm - ms g - mm - ms lb - in - s | If unit system conversion is activated, provide information about the target unit system. |