Simple transformation options are available for this mapping option which includes moving, scaling, and rotating the source mesh.
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TRANSFORMATION = YES NO |
Turns the transformation option on or off. |
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WriteTransformedMesh = YES NO |
Activates the output of the transformed mesh file to control the applied transformation's accuracy. You must define a TransformedMeshFile for this option (see Input and Output Meshes). |
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RotateSRC = DOUBLE;X DOUBLE;Y DOUBLE;Z DOUBLE; DOUBLE DOUBLE DOUBLE | Source mesh rotates by an angle (first value) in degrees on the defined axis. Predefined axis are X, Y, and Z, but a user-defined axis is also possible by separating three double values with a space, following a semicolon (;x y z). |
| MoveSRC = DOUBLE DOUBLE DOUBLE | Source mesh moves along the user-defined vector (x y z). |
| ScaleSRC = DOUBLE | Source mesh scales about the origin using the defined scale factor. |