Transformation refers to the transformation of the source meshes. Opreations include transformation, rotation, and scaling and they are performed in this order.
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TRANSFORMATION = YES NO | Turn transformation on or off. |
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WriteTransformedMesh = YES NO |
Activates the output of the transformed mesh file to control the accuracy of the applied transformation. Define a TransformedMeshFile - see above. |
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RotateSRC = DOUBLE;X DOUBLE;Y DOUBLE;Z DOUBLE; DOUBLE DOUBLE DOUBLE | The source mesh is rotated at an angle (first value) in degrees about the defined axis. Predefined axes are X, Y, and Z, but a user-defined axis is also an option, separating three double values with space, following the semicolon (x y z). |
| MoveSRC = DOUBLE DOUBLE DOUBLE | The source mesh is moved along the user defined vector (x y z). |
| ScaleSRC = DOUBLE | The source mesh is scaled about the origin using the defined scale factor. |
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ChangeUnitSystem = YES NO | Enables changing the unit system of the source mesh to the unit system of the target mesh. Check the results carefully since not all options may work properly. |
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SourceUnitSystem = kg − m − s ton − mm − s kg − mm − ms g − mm − ms | Available unit systems for the source mesh. |
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TargetUnitSystem = kg − m − s ton − mm − s kg − mm − ms g − mm − ms |
Available unit systems for the target mesh. |