Body Merge is used to combine multiple geometric bodies with shared faces into a single merged body.
Body Merge is used to combine multiple geometric bodies with shared faces into a single merged body.
Declaration Syntax
public class BodyMerge : DataModelObject, IRemovableDataModelObjectPreAction, IRemovableDataModelObject, ISuppressibleDataModelObjectPreAction, ISuppressibleDataModelObject, IFolderDataModelObject
Table 181: Members
|
Property | Children |
Gets the list of children. |
|
Property | Comments |
Gets the list of associated comments. |
|
Property | DataModelObjectCategory |
Gets the current DataModelObject's category. |
|
Property | Figures |
Gets the list of associated figures. |
|
Property | Images |
Gets the list of associated images. |
|
Property | InternalObject |
Gets the internal object. For advanced usage only. |
|
Property | Location |
Gets or sets the Location. |
|
Property | MergedBodies |
Get collection of resultant bodies. Throws an exception if the BodyMerge operation hasn’t been executed. |
|
Property | ScopingMethod |
Gets or sets the ScopingMethod. |
|
Method | AddComment() |
Creates a new child Comment. |
|
Method | AddFigure() |
Creates a new child Figure. |
|
Method | AddImage(string) |
Creates a new child Image. If a filePath is provided, the image will be loaded from that file, if not, the image will be a screen capture of the Geometry window. |
|
Method | GetChildren<ChildrenType>(bool, IList<ChildrenType>) |
Gets the list of children, filtered by type. |
|
Method | GetChildren(DataModelObjectCategory, bool, IList<IDataModelObject>) |
Gets the list of children, filtered by type. |