The Wrap operation allows you to wrap the selected parts. Wrap allows you to extract a closed watertight surface used to create a volume mesh from geometry where the inputs
are not connected
have holes, leaks, or gaps
have small features that need to be ignored or stepped over
The Wrap operation uses an appropriate material point to identify the relevant surfaces of the selected objects. You can create a watertight faceted representation from the boundaries between the regions of interest (identified through material points) and all other regions. The nodes on the faceted representation are then projected back to the input geometry, resulting in a wrapper surface closely representing the input geometry.
The Wrap operation allows you to wrap the input scope using the following controls:
Constant Size Wrapper: Wraps the input scope with the same size throughout the model.
Custom Names Wrapper: Creates entities with the names you provide.
Material Point: Defines fluid regions or seal regions depending on whether the type is Include or Exclude.
Leak Detection: Visualizes the leakages in the input scope so that you can close it.
Checkpoint: Provides a revert option that allows you to revert the Wrap operation.
The Wrap operation has specific outcomes that can be added as per your needs. You can right-click Wrap, click Insert and select the required scope to scope it as outcome. The outcome can be used as input scope in the consecutive operations. The available outcomes are:
Scope: Scopes the created parts of the Wrap operation.
Face Zone Scope: Scopes the created face zones in the Wrap operation.
Volume Zone Scope: Scopes the created volume zones in the Wrap operation.